Visitors try out e-sports products during the China Internet Gaming 2018 (CIG) event in Beijing on May 31, 2018. The event, which kicked off on Wednesday at the China National Convention Center, is not only a carnival for online gaming fans but also an important forum for companies in the e-sports industry. The total market scale of the e-sports industry in China surpassed 65 billion yuan (around US$10 billion) in 2017. (Photos: VCG)
Visitors try out e-sports products during the China Internet Gaming 2018 (CIG) event in Beijing on May 31, 2018. The event, which kicked off on Wednesday at the China National Convention Center, is not only a carnival for online gaming fans but also an important forum for companies in the e-sports industry. The total market scale of the e-sports industry in China surpassed 65 billion yuan (around US$10 billion) in 2017.
Visitors try out e-sports products during the China Internet Gaming 2018 (CIG) event in Beijing on May 31, 2018. The event, which kicked off on Wednesday at the China National Convention Center, is not only a carnival for online gaming fans but also an important forum for companies in the e-sports industry. The total market scale of the e-sports industry in China surpassed 65 billion yuan (around US$10 billion) in 2017.
Visitors try out e-sports products during the China Internet Gaming 2018 (CIG) event in Beijing on May 31, 2018. The event, which kicked off on Wednesday at the China National Convention Center, is not only a carnival for online gaming fans but also an important forum for companies in the e-sports industry. The total market scale of the e-sports industry in China surpassed 65 billion yuan (around US$10 billion) in 2017.
Visitors try out e-sports products during the China Internet Gaming 2018 (CIG) event in Beijing on May 31, 2018. The event, which kicked off on Wednesday at the China National Convention Center, is not only a carnival for online gaming fans but also an important forum for companies in the e-sports industry. The total market scale of the e-sports industry in China surpassed 65 billion yuan (around US$10 billion) in 2017.