Facts and figures from Internet Trends 2019 report


(Photo: CGTN)

One of the most-anticipated annual reports in Silicon Valley – Internet Trends 2019 – was released by Mary Meeker, the "Queen of the Internet" on Tuesday.

In this report consisting 333 slides, the well-known venture capital investor Mary outlined 11 parts, analyzing almost every important Internet trend in 2018, and forecasting what to expect in the year ahead.

Check out the highlights of the report.

-- Internet users in the world have reached 3.8 billion, with Internet penetration surpassing 50 percent. New users are harder to come by.

-- Sales of smartphones, which act as the primary Internet access point for users in the world, saw a slight decline.

-- Among the Top 30 most valuable Internet companies by market capitalization, 18 are in the U.S., and seven in China.

-- Privacy concerns are high but they’re stabilizing. Users expect more options to secure their online communications. In the first quarter, 87 percent of the world's Internet traffic was encrypted, up from 53 percent three years earlier.

-- Migration is crucial for the U.S. to maintain its technology leadership. The report indicates 60 percent of the top 25 most valuable tech companies were founded by first- or second-generation immigrants. They employed 1.9 million people last year.

-- Daily hours spent with digital media per adult are longer than any time in history: 6.3 hours per day – the average number, a 7-percent increase on a yearly basis. Most of the growth went to mobile and digital devices.

China Part

-- China has 21 percent of the world's Internet users, while India and the U.S account for 12 and 8 percent respectively.

-- China's mobile Internet users reached 820 million, and mobile Internet data traffic increased by 189 percent year on year, where robust usage growth was primarily driven by short-form video.

-- Online games drove transformation of China's payment, e-commerce, retail, education industries and more.

-- New models that empower traditional industries through gamification and digitization reshaped the consumer experience.

-- The timely communication software represented by WeChat greatly promoted the innovative development of product trading and services through small programs and other forms.

-- Some single-function apps have evolved into super apps integrating multiple functions, and user activity and transaction frequency have been further improved.

-- Retail innovation from online to offline and then to omni-channel has revolutionized consumers' shopping experiences. "New retail" has endowed the traditional retail industry with new vitality.

-- Education and government services will be extended online and gradually integrated online and offline.